Coding

Free Code Camp Responsive Web Design

I have a huge pile of online courses bookmarked that I would like to run through. This does have some pitfalls, maybe I’ll get to that another day. Today I want to discuss one I finished. The FreeCodeCamp Responsive Web Design course. You get a little certification for completing these, which mostly just bolsters the part of me that, doesn’t really find much value in certifications. I didn’t really need to take this course, but it’s part of the basic “core list” on FreeCodeCamp’s website, and my obsessive completionism mind says I should do those, in addition to anything else I might find on the site. I am not a web design expert (maybe, something something Imposter Syndrome), I don’t really need to take this course. Of all of the coding I have done, web design is what I’ve done the most. I figure this would be a breeze.

Boy was it not.

And not because it was hard.

I have been doing some other courses on this website, and there is a lot of variety in teaching styles, so this is less a criticism of FCC and more a criticism of this course. I also will add that if you were a complete beginner, it probably would be, less tedious. It touches a bit on the “maybe I’ll get to that another day” back at the top of this post, in that soooo much online learning is sooooo beginner oriented it’s a bit of a trap.

But anyway, the Responsive Web Design course. I’ll run through some of the stuff built in a bit, but I want to address some issues I had with the course, not even the content, just the structure. It’s probably just a limitation of the automated system more than anything else.

It’s incredibly hand holdey.

To the point of being a bit tedious, and possibly to some extent being bad for actually learning. One of the praises I have had for that Angela Yu Python course was how well it ramped up its projects. It presented an idea, it hand held you through a project, it guided you through a second project using that concept, then it would tell you to free-form a related project. Repeat, for each new concept. Where I felt that this FCC course missed is the part where eventually it lets you do more on your own. One easy example, early on, it covers the basic structure of an HTML page and things to put in the header, like the link to the style sheet or metadata. And then, every lesson after, it just, keeps repeating the same 3 or 4 steps to add these items.

Ideally, at some point, it would just be a step to “Add the standard boilerplate HTML and header”. With no prompts on what goes in there, so that you have to do it entirely on your own.

This sort of thing shows up a lot in later lessons too. It will do things you have done several times before, in this clunky step-by-step fashion. “Add a width of XXX to this class”, “Now set the background color to #XXXXXX”, now set the positioning. At some point, it really feels like it would be beneficial to just say, “Set up this div block with these parameters, so you are forced to do it on your own completely. instead of one step at a time, explicitly spelled out each time.

You can skip anything that isn’t part of the actual 5 main tests. Which is totally doable, because another issue I found was that the previous teaching, rarely had anything to do with the “free-form test” part. For the first one you build a survey form, and that one matched pretty well. The Tribute Page was close-ish, but starting to stray. The following two sections end with a Product Landing Page and a Technical Documentation Page. Which are basically just, slight variations of the Tribute Page. As is the final project of a Personal Portfolio page. The exercises though are these slightly painfully slow little CSS-based art projects. You kind of learn some neat techniques, but honestly, as someone who has done some front-end dev work, a lot of it is simply not practical. The CSS penguin is neat, but if I want a penguin on my webpage, I’m just going to find a PNG.

The final challenges themselves are kind of simple to cheese through as well. There is a checklist of what it’s looking for, if you meet those requirements, you pass. It doesn’t matter if the end result is even functional. For the Profile page, I took the code from my existing Github.io page and added some ID tags to it.

There is also this weird inconsistency of methodology. It’s most obvious in colors. There are several ways to assign colors in CSS. Which one is used in this course is inconsistent, though it seems to prefer RGB (R G B). Personally, I prefer just using hex, it’s simple and easy Just an easy #aaaaaa, that sort of thing. There is a lot in this course that actually kind of feels like there is an instructor trying to push some supremely anal-retentive and less-used CSS concepts on the world. using rgb instead of hex doesn’t make you a graphic designer even though it feels fancier. Also, classes are much preferred to ids. There are a lot of places using ids in this course where it should use classes.

Anyway, the projects themselves. I’ve posted the whole thing on GitHub, and I’ll point out my personal highlights.

  • CSS Colored markers – As tedious as the course was in its teaching methods, the little artsy CSS things do turn out neat like these little markers. This was probably the most interesting from the first section.
  • Flexbox Photo Gallery – I actually reused this code to build a new version of my home dashboard to replace the one I lost when my Raspberry Pi crapped out. This is probably the most valuable lesson in this whole lesson set.
  • CHVRCHES Tribute Page – Not that exciting of a design, but the final project was to build a tribute page, so I made one for CHVRCHES.
  • Balance Sheet – It’s nice looking, but there are jQuery libraries that basically just do this, with tables.
  • Picasso Painting – I have no idea WTF this is supposed to be. Apparently, others don’t either because I noticed that at some point this lesson was replaced with one where you build a cat painting.
  • Piano – I actually want to see about combining this with part of what was learned in the FCC JavaScript class to make the Piano functional at some point.
  • Magazine Layout – It’s kind of a neat layout, I may reuse some of this code at some point, but I don’t know what I would use it for.
  • Penguin – Look at him wave, isn’t he adorable?

Code Project – Goodreads RSS to HTML (Python)

I already have my Letterboxed watches set up to syndicate here, to this blog, for archival purposes mostly. When I log a movie in Letterboxed, a plug-in catches it from the RSS feed and makes a post. This is done using a plug-in called “RSS Importer” They aren’t the prettiest posts, I may look into adjusting the formatting with some CSS, but they are there. I really want to do the same for my Goodreads reading. Goodreads lists all have an RSS feed, so reason would have it that I could simply, put that feed into RSS Importer and have the same syndication happen.

For some reason, it throws out an error.

The feed shows as valid and even gives me a preview post, but for whatever reason, it won’t create the actual posts. This is probably actually ok, since the Goodreads RSS feed is weird and ugly. I’ll get more into that in a bit.

The Feed URL Is Here, at the bottom of each list.

I decided that I could simply, do it myself, with Python. One thing Python is excellent for is data retrieval and manipulation. I’m already doing something similar with my FreshRSS Syndication posts. I wanted to run through a bit of the process flow here though I used for creating this script. Partially because it might help people who are trying to learn programming and understand a bit more about how creating a program, at least a simple one, actually sort of works.

There were some basic maintenance tasks needing to be done. Firstly, I made sure I had a category on my WordPress site to accept the posts into. I had this already because I needed it trying to get RSS Importer to work. Secondly, I created a new project in PyCharm. Visual Studio Code works as well, any number of IDEs work, I just prefer PyCharm for Python. In my main.py file, I also added some commented-out bit at the header with URLs cut and pasted from Goodreads. I also verified these feeds actually worked with an RSS Reader.

For the actual code there are basically three steps to this process needed:

  • Retrieve the RSS feed
  • Process the RSS Feed
  • Post the processed data.

Part three here, is essentially already done. I can easily lift the code from my FreshRSS poster, replace the actual post data payload, and let it go. I can’t process data at all without data to process, so step one is to get the RSS data. I could probably work it out also from my FreshRSS script, but instead, I decided to just refresh my memory by searching for “Python Get RSS Feed”. Which brings up one of the two core points I want to make here in this post.

Programming is not about knowing all the code.

Programming is more often about knowing what process needs to be done, and knowing where and how to use the code needed. I don’t remember the exact libraries and syntax to get an RSS feed and feed it through Beautiful Soup. I know that I need to get an RSS feed, and I know I need Beautiful Soup.

My search returned this link, which I cribbed some code from, modifying the variables as needed. I basically skimmed through to just before “Outputting to a file”. I don’t need to output to a file, I can just do some print statements during debugging and then later it will all output to WordPress through a constructed string.

I did several runs along the way, finding that I needed to use lxml instead of xml in the features on the Beautiful Soup Call. I also opted to put the feed URL in a variable instead of directly in the code as the original post had it. It’s easy to swap out. I also did some testing by simply printing the output of “books” to make sure I was actually getting useful data, which I was.

At this point, my code looks something like this (not exactly but something like it:

import requests
from bs4 import BeautifulSoup
​
feedurl = "Goodreads URL HERE"
​
def goodreads_rss(feedurl):
   article_list = []    try:
       r = requests.get(feedurl)
       soup = BeautifulSoup(r.content, features='lxml')
       books = soup.findAll('item')                
       for a in books:
           title = a.find('title').text
           link = a.find('link').text
           published = a.find('pubDate').text            
           book = {
               'title': title,
               'link': link,
               'published': published
              }
           book_list.append(book)        
           return print(book_list)

print('Starting scraping')
goodreads_rss()
print('Finished scraping')

I was getting good data, and so Step 1 (above) was done. The real meat here is processing the data. I mentioned before, Goodreads gives a really ugly RSS feed. It has several tags for data in it, but they aren’t actually used for some reason. Here is a single sample of what a single book looks like:

<item>
<guid></guid>
<pubdate></pubdate>
<title></title>
<link/>
<book_id>5907</book_id>
<book_image_url></book_image_url>
<book_small_image_url></book_small_image_url>
<book_medium_image_url></book_medium_image_url>
<book_large_image_url></book_large_image_url>
<book_description>Written for J.R.R. Tolkien’s own children, The Hobbit met with instant critical acclaim when it was first published in 1937. Now recognized as a timeless classic, this introduction to the hobbit Bilbo Baggins, the wizard Gandalf, Gollum, and the spectacular world of Middle-earth recounts of the adventures of a reluctant hero, a powerful and dangerous ring, and the cruel dragon Smaug the Magnificent. The text in this 372-page paperback edition is based on that first published in Great Britain by Collins Modern Classics (1998), and includes a note on the text by Douglas A. Anderson (2001).]]&gt;</book_description>
<book id="5907">
<num_pages>366</num_pages>
</book>
<author_name>J.R.R. Tolkien</author_name>
<isbn></isbn>
<user_name>Josh</user_name>
<user_rating>4</user_rating>
<user_read_at></user_read_at>
<user_date_added></user_date_added>
<user_date_created></user_date_created>
<user_shelves>2008-reads</user_shelves>
<user_review></user_review>
<average_rating>4.28</average_rating>
<book_published>1937</book_published>
<description>
<img alt="The Hobbit (The Lord of the Rings, #0)" src="https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1546071216l/5907._SY75_.jpg"/><br/>
                                    author: J.R.R. Tolkien<br/>
                                    name: Josh<br/>
                                    average rating: 4.28<br/>
                                    book published: 1937<br/>
                                    rating: 4<br/>
                                    read at: <br/>
                                    date added: 2011/02/22<br/>
                                    shelves: 2008-reads<br/>
                                    review: <br/><br/>
                                    ]]&gt;
  </description>
</item>

Half the data isn’t within the useful tags, instead, it’s just down below the image tag inside the Description. Not all of it though. It’s ugly and weird. The other thing that REALLY sticks out here, if you skim through it, there is NO “title” attribute. The boot title isn’t (quite) even in the feed. Instead, it just has a Book ID, which is a number that, presumably, relates to something on Goodreads.

In the above code, there is a line “for a in books”, which starts a loop and builds an array of book objects. This is where all the data I’ll need later will go, for each book. in a format similar to what is show “title = a.find(‘title’).text”. First I pulled out the easy ones that I might want when later constructing the actual post.

  • num_pages
  • book_description
  • author_name
  • user_rating
  • isbn (Not every book has one, but some do)
  • book_published
  • img

Lastly, I also pulled out the “description” and set to work parsing it out. It’s just a big string, and it’s regularly formatted across all books, so I split it on the br tags. This gave me a list with each line as an entry in the list. I counted out the index for each list element and then split them again on “: “, assigning the value at index [1] (the second value) to various variables.

The end result is an array of book objects with usable data that I can later build into a string that will be delivered to WordPress as a post. The code at this point looks like this:

import requests
from bs4 import BeautifulSoup
​
url = "GOODREADS URL"
book_list = []
​
def goodreads_rss(feed_url):
   try:
       r = requests.get(feed_url)
       soup = BeautifulSoup(r.content, features='lxml')
       books = soup.findAll('item')
       for a in books:
           print(a)
           book_blob = a.find('description').text.split('<br/>')
           book_data = book_blob[0].split('\n                                     ')
           author = a.find('author_name').text
           isbn = a.find('isbn').text
           desc = a.find('book_description').text
           image = str(a.find('img'))
           title = str(image).split('"')[1]
           article = {
               'author': author,
               'isbn': isbn,
               'desc': desc,
               'title': title,
               'image': image,
               'published': book_data[4].split(": ")[1],
               'my_rating': book_data[5].split(": ")[1],
               'date_read': book_data[7].split(": ")[1],
               'my_review': book_data[9].split(": ")[1],
               # Uncomment for debugging
               #'payload': book_data,
              }
           book_list.append(article)
       return book_list
   except Exception as e:
       print('The scraping job failed. See exception: ')
       print(e)
​
print('Starting scraping')
for_feed = goodreads_rss(url)
for each in for_feed:
   print(each)

And a sample of the output looks something like this (3 books):

{'author': 'George Orwell', 'isbn': '', 'desc': ' When Animal Farm was first published, Stalinist Russia was seen as its target. Today it is devastatingly clear that wherever and whenever freedom is attacked, under whatever banner, the cutting clarity and savage comedy of George Orwell’s masterpiece have a meaning and message still ferociously fresh.]]>', 'title': 'Animal Farm', 'image': '<img alt="Animal Farm" src="https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1424037542l/7613._SY75_.jpg"/>', 'published': '1945', 'my_rating': '4', 'date_read': '2011/02/22', 'my_review': ''}
{'author': 'Philip Pullman', 'isbn': '0679879242', 'desc': "Can one small girl make a difference in such great and terrible endeavors? This is Lyra: a savage, a schemer, a liar, and as fierce and true a champion as Roger or Asriel could want--but what Lyra doesn't know is that to help one of them will be to betray the other.]]>", 'title': 'The Golden Compass (His Dark Materials, #1)', 'image': '<img alt="The Golden Compass (His Dark Materials, #1)" src="https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1505766203l/119322._SX50_.jpg"/>', 'published': '1995', 'my_rating': '4', 'date_read': '2011/02/22', 'my_review': ''}
{'author': 'J.R.R. Tolkien', 'isbn': '', 'desc': 'Written for J.R.R. Tolkien’s own children, The Hobbit met with instant critical acclaim when it was first published in 1937. Now recognized as a timeless classic, this introduction to the hobbit Bilbo Baggins, the wizard Gandalf, Gollum, and the spectacular world of Middle-earth recounts of the adventures of a reluctant hero, a powerful and dangerous ring, and the cruel dragon Smaug the Magnificent. The text in this 372-page paperback edition is based on that first published in Great Britain by Collins Modern Classics (1998), and includes a note on the text by Douglas A. Anderson (2001).]]>', 'title': 'The Hobbit (The Lord of the Rings, #0)', 'image': '<img alt="The Hobbit (The Lord of the Rings, #0)" src="https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1546071216l/5907._SY75_.jpg"/>', 'published': '1937', 'my_rating': '4', 'date_read': '2011/02/22', 'my_review': ''}

I still would like to get the Title, which isn’t an entry, but, each Image, uses the Book Title as its alt text. I can use the previously pulled-out “image” string to get this. The image result is a complete HTML Image tag and link. It’s regularly structured, so I can split it, then take the second entry (the title) and assign it to a variable. I should not have to worry about titles with quotes being an issue, since the way Goodreads is sending the payload, these quotes should already be removed or dealt with in some way, or the image tag itself wouldn’t work.

title = str(image).split('"')[1]

I’m not going to go super deep into the formatting process, for conciseness, but it’s not really that hard and the code will appear in my final code chunk. Basically, I want the entries to look like little cards, with a thumbnail image, and most of the data pulled into my array formatted out. I’ll mock up something using basic HTML code independently, then use that code to build the structure of my post string. It will look something like this when finished, with the variables stuck in place in the relevant points, so the code will loop through, and insert all the values:

post_array = []
for each in for_feed:
   post = f'<div class="book-card"> <div> <div class="book-image">' \
          f'{each["image"]}' \
          f'</div> <div class="book-info"> <h3 class="book-title">' \
          f'{each["title"]}' \
          f'</h3> <h4 class="book-author">' \
          f'{each["author"]}' \
          f'</h4> <p class="book-details">' \
          f'Published: {each["published"]} | Pages:{each["pages"]}' \
          f'</p> <p class="book-review">'
   if each["my_rating"] != "0":
          post += f'My Rating: {each["my_rating"]}/5<br>'
   post+= f'{each["my_review"]}' \
          f'</div> </div> <div class="book-description"> <p class="book-summary">' \
          f'Description: {each["desc"]}' \
          f'</p> </div> </div>'
​
   print(post)
   post_array.append(post)

I don’t use all of the classes added, but I did add custom classes to everything, I don’t want to have to go back and modify my code later if I want to add more formatting. I did make a bit of simple CSS that can be added to the WordPress custom CSS (or any CSS actually, if you just wanted to stick this in a webpage) to make some simple cards. They should center in whatever container they get stuck inside, in my case, it’s the WordPress column.

.book-card {
background-color: #DDDDDD;
width: 90%;
margin: 20px auto;
padding:10px;
border: solid 1px;
min-height: 200px;
}
​
.book-image {
float: left;
margin-bottom: 10px;
margin-right: 20px;
width:100px;
}
​
.book-image img {
width: 100%;
object-fit: cover;
}
​
.book-info {
margin: 10px;
}

The end result looks something like this. Unfortunately, the images in the feed are tiny, but that’s ok, it doesn’t need to be huge.

Something I noticed along the way, I had initially been using the “all books” RSS feed, which meant it was giving all books on my profile, not JUST read books. I switched the RSS feed to “read” and things still worked, but “read” only returns a maximum of 200 books. Fortunately, I use shelves based on year for my books, so I can go through each shelf and pull out ALL the books I have read over the years.

Which leads me to a bit of a split in the process.

At some point, I’ll want to run this code, on a schedule somewhere, and have it check for newly read books (probably based on date), and post those as they are read.

But I also want to pull and post ALL the old reads, by date. These two paths will MOSTLY use the same code. For the new books, I’ll attach it to the “read” list, have it check the feed, then compare the date added in the latest entry, entry [0], to the current date. If it’s new, say, within 24 hours, it’ll post the book as a new post.

Change of plans. Rather than make individual posts, I’m going to just generate a pile of HTML code, and make backdated posts for each previous year. Much simpler and cleaner. I can then run the code once a year and make a new post on December 31st. Goodreads already serves the basic purpose of “book tracking”, I mostly just want an archive version. It’s also cleaner looking in the blog and means I don’t need to run the script all the time or have it even make the posts itself.

For the archive, I’ll pull all entries for each of my yearly shelves, then make a post for all of them, replacing the “published date” on each with the “date added” date. Because I want the entries on my Blog to match the (approximate) finished date.

I think, we’ll see.

I’ve decided to just strike out these changes of plans. After making the post, I noticed the date added, is not the date read. I know the yearly shelves are accurate, but the date added is when I added it, probably from some other notes at a later date. Unfortunately, the RSS feed doesn’t have any sort of entry for “Date Read” even though it’s a field you can set as a user, so I just removed it. It’s probably for the best, Goodreads only allows one “Date Read,” so any books I’ve read twice, will not be accurate anyway.

This whole new plan of yearly digests also means in the end I can skip step 3 above. I’m not making the script make the posts, I can cut and paste and make them manually. This lets me double-check things. One little bit I found, there was an artifact in the description of some brackets. I just added a string slice to chop it off.

I guess it’s a good idea to at some point mention the second of the two points I wanted to make here, about reusing code. Programming is all about reusing code. Your own code, someone else’s code, it doesn’t matter, code is code. There are only so many ways to do the same thing in code, they are all going to look generically the same. I picked out bits from that linked article and made them work for what I was doing, I’ll pick bits from my FreshRSS poster code, and clean it up as needed to work here. I’ll reuse 90% of the code here, to make two nearly identical scripts, one to run on a schedule, and one to be run several times manually. This also feeds back into point one, knowing what code you need and how to use it. Find the code you need, massage it together into one new block of code, and debug out the kinks. Wash, rinse, repeat.

The output is located here, under the Goodreads category.

Here is the finished complete script:

url = "GOODREADS URL HERE"
​
import requests
from bs4 import BeautifulSoup
​
book_list = []
​
def goodreads_rss(feed_url):
   try:
       r = requests.get(feed_url)
       soup = BeautifulSoup(r.content, features='lxml')
       books = soup.findAll('item')
       for a in books:
           # print(a)
           book_blob = a.find('description').text.split('<br/>')
           book_data = book_blob[0].split('\n                                     ')
           author = a.find('author_name').text
           isbn = a.find('isbn').text
           pages = a.find('num_pages').text
           desc = a.find('book_description').text[:-3]
           image = str(a.find('img'))
           title = str(image).split('"')[1]
           article = {
               'author': author,
               'isbn': isbn,
               'desc': desc,
               'title': title,
               'image': image,
               'pages': pages,
               'published': book_data[4].split(": ")[1],
               'my_rating': book_data[5].split(": ")[1],
               'date_read': book_data[7].split(": ")[1],
               'my_review': book_data[9].split(": ")[1],
               # Uncomment for debugging
               #'payload': book_data,
              }
           book_list.append(article)
       return book_list
   except Exception as e:
       print('The scraping job failed. See exception: ')
       print(e)
​
print('Starting scraping')
for_feed = goodreads_rss(url)
​
post_array = []
for each in for_feed:
   post = f'<div class="book-card"> <div> <div class="book-image">' \
          f'{each["image"]}' \
          f'</div> <div class="book-info"> <h3 class="book-title">' \
          f'{each["title"]}' \
          f'</h3> <h4 class="book-author">' \
          f'{each["author"]}' \
          f'</h4> <p class="book-details">' \
          f'Published: {each["published"]} | Pages:{each["pages"]}' \
          f'</p> <p class="book-review">'
   if each["my_rating"] != "0":
          post += f'My Rating: {each["my_rating"]}/5<br>'
   post+= f'{each["my_review"]}' \
          f'</div> </div> <div class="book-description"> <p class="book-summary">' \
          f'Description: {each["desc"]}' \
          f'</p> </div> </div>'
​
   print(post)
   post_array.append(post)

Arduboy FX

I recently picked up a neat little device called an Arduboy FX. It was a bit of an impulse buy after someone posted about getting one on Threads. It turns out it’s not actually particularly new, the community goes back quite a few years, but it’s still pretty cool none the less, and I am happy with my experience with it.

So what is it? It’s a small credit card sized handheld based on the Arduino. On a related note, it’s “credit card sized” in footprint, not so much in thickness. I wouldn’t trust putting this in a wallet at all, because I feel like my fat ass would snap it if I sat on it. The form factor is worth mentioning though. Traditionally for handhelds, I prefer the “larger options”. I had the full sized 2DS, and the XL 3DS and the large wide Retroid, and I just like, more hand real estate. Despite the Arduboy’s pretty small size, it’s still surprisingly comfortable and I don’t have any problem using it.

Also, the platform itself is open source, so one could buy components and just, build their own, if desired.

This specific version, the Arduboy FX, is different from the older original release, simply called the Arduboy. I believe the main (and possibly only) difference is that the FX includes an add on FX chip and has 200+ built in applications and games. When I ordered mine, I noticed that they sell just the FX part as an add on for the original Arduboy. They both play the same games, but the original can only play one game at a time, whatever is loaded onto it from the Arduino software. You can still load custom games to the Arduino FX.

One thing I want to mention, because it was the first question I had. What happens to the default games when you load a custom game. the answer is, they are all still there. When you upload a custom game or code from the Arduino software, the new game will load, unless you select a game from the included games list. If you choose and load another game, it will overwrite the custom game. I believe there ARE ways to overwrite the original 200 games firmware, but the standard method of upload through the Arduino IDE, does not.

As far as I can tell, most of the worthwhile available games are pre loaded on the Arduboy FX. Basically everything about this is open source in nature. I’m not going to cover any real specifics of the games here, I may do that later over on Lameazoid.com though.

The fun part here is developing games. There is a great multipart tutorial available here, though the last two parts to build Dino Smasher are not complete. The Arduboy is based on C and C++ like the Arduino is. It uses a special library to work the Arduboy functions for button presses and graphics. The tutorials are good and could be done by someone who has no programming experience, though I’ve had pretty extensive experience at this point and they were a nice refresher for my C/C++ knowledge, which I have not used in almost 20 years.

I don’t recommend the other tutorial path though, for the platform game. I’ll be blunt, its presented as beginner-ish, but it’s quite a few levels above the first set of tutorials. It introduces a lot of much more abstract coding concepts. It’s probably good information, but it’s kind of beyond a basic level and many of the comments in the community expressed as much. I was a bit worried when right out of the gate it’s starting with various types of int (integer) variables which can be used. I mean, that’s all great to know, but for the purposes of anything made here, just using int, is going to be fine.

I went through the first tutorial set myself, and built the Pong Game. This is the second time I’ve made Pong funny enough, the first being in Python. After finishing the tutorial, I went through and added a bunch of additional features. Most were things done by other commenters, but rather than pick through their code, I just made a list of ideas and added them all in. I’d recommend it for anyone looking to test their ability a bit beyond this Tutorial, especially if you have some coding ability and want to flex yourself a bit. Here is a little list of suggestions.

  • Add a pause option (easiest is when pressing A during a game)
  • Add a more complex Title screen and End Screens
  • Add a “net” line down the middle.
  • Add an ability to adjust the paddle size (this will probably also require adjusting the AI sensitivity to make the game winnable)
  • Add the ability to select how many wins are needed to win
  • Make the game a bit better by offsetting the ball starting location after scoring.
  • Make the game a bit better by starting the paddles in the middle (The AI tends to miss the first 2-3 shots right out of the gate otherwise)
  • These last couple will need to be added to the title screen.

Anyway, My finished code can be found here.

I’m pretty happy with the result. I’m looking a bit into how to embed these games into my website here, or on my Github.io page. Until then you’ll need an Arduboy to actually run the code.

I’m not sure what I want to do next yet. I may make a go at building a simple Tic-Tac-Toe game, from scratch, just to have a simple project to test my coding chops without using a Tutorial as a base. After that, I am thinking of remaking one of the first games I ever made, a simple text based RPG I had made back in High School called Dragon Quest.

Dragon Quest was vaguely based on Dragon Warrior, which at the time, I didn’t know was actually called Dragon Quest in Japan. The game itself wasn’t actually anything LIKE Dragon Warrior though, it just, was fantasy based, and had Dragons, and the name “Dragon Warrior” was taken. (and like I said, I didn’t know at the time Dragon Quest was ALSO taken, by Dragon Warrior). That game, would be well suited to remake for the Arduboy though as it too was for a simple 2 color platform, I had built it on my TI-85 Calculator. Unfortunately, I don’t have any of the code from it. A lot of people in school had gotten copies of it on their own calculators, and Iw ould get copies back after school forced my calculator to be wiped for tests, to prevent cheating. Also, my calculator is 25 years old now, so the memory has more than wiped itself. I did eventually get a TI-85 data cable, but not in time to save my RPG game code. But I still have a basic idea of how the game worked.

I may try to make the “first game”, which was just a loop of battling and healing in town, with two monsters and an end boss. Then expand it to be more like the second game which was similar, but added equipable items, more monsters, and just more complex game play. If that works out, I can try to add in the map system I had planned to use for a 3rd iteration, written in C, that I had never finished. I do have the code for that floating around.

Code Project – JavaScript Pixel Camera

Sometimes I do projects that end up being entirely fruitless and pointless.

Ok, maybe not entirely fruitless, but sometimes I get caught up in an idea, and end up essentially just sort of, reinventing the wheel, in a complicated way. For starters, I got caught up with this little tutorial here: https://thecodingtrain.com/challenges/166-image-to-ascii . It uses JavaScript, to convert the input from your webcam, into ASCII art. It’s a nice little step by step process that really explains what is going on along the way so you get a good understanding of the process.

And I got it to work out just fine. I may mess with it and add the darkness saturation back in because it helps bring emphasis to the video but the finished product is neat.

I then decided I wanted to see if I could modify the code to do some different things.

Specifically, Instead of ASCII characters, I wanted it to show colored blocks, pixels if you will. I managed to modify the code, and the output is indeed a pixilated video, but it’s not video, it’s constantly refreshing text. The problem is, it’s writing out a page where every block, is wrapped in a <font> styling tag, which means it’s writing out a ton of extremely dense HTML code and pushing it out, so it’s a little weird and laggy and pretty resource intensive to run.

I also image, there is a way to simply, downsize the input resolution, and upscale the video, to achieve the exact same effect.

One variant I made also just converts images to single page documents of “pixels”. but, ugly font based pixels, to achieve an effect you can get by resizing an image small then large.

Like I said, kind of fruitless and pointless, but I got caught up in the learning and coding part of things.

I also may go ahead and do some additional modifications to the code to make things a bit more interesting. I could try using it to make my own Game Boy Camera style interface, for example. Then make it output actual savable pictures. I found a similar project to that online but it would be cool to code my own up and give it an actual interface.

Anyway, here is the code for the jankey video JavaScript, sketch.js first then index.html after. Also a Demo is here, though I may remove it int he long run, especially if I make an improve project.

let video;
let asciiDiv;

function setup() {
  noCanvas();
  video = createCapture(VIDEO);
  video.size(48, 48);
  asciiDiv = createDiv();
}

function draw() {
  video.loadPixels();
  let asciiImage = '';
  for (let j=0; j < video.height; j++) {
     for (let i = 0; i <video.width; i++) {
      const pixelIndex = (i+j * video.width) * 4;
      const r = video.pixels[pixelIndex + 0];
      const g = video.pixels[pixelIndex + 1];
      const b = video.pixels[pixelIndex + 2];
      const pixelColor = "rgb(" + String(r) + "," + String(g) + "," + String(b) + ")";
       // console.log(pixelColor);
//      const c = '<font color=rgb('+r+','+g+','+b+')>'+asciiShades.charAt(charIndex)+'</font>';
      const c = '<span style="color: '+pixelColor+';">&#9724;</>';
      asciiImage += c;
    }
    asciiImage += "<br/>";

  }
  asciiDiv.html(asciiImage);

}

index.html:

<!DOCTYPE html>
<html lang="en">
  <head>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.6.0/p5.js"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.6.0/addons/p5.sound.min.js"></script>
    <link rel="stylesheet" type="text/css" href="style.css">
    <meta charset="utf-8" />

  </head>
  <body>
    <main>
    </main>
    <script src="sketch.js"></script>
  </body>
</html>

Code Project – Python Flask Top Ten Movies Site

So, I mentioned dumping the Flask Blog a while back, but then I decided that since I had managed to get it all working, it would be somewhat trivial to get it working on a subdomain, instead of a main domain, which had been my original plan to start with.  I was never too excited about dropping this project because I have a few ideas for little projects that I wanted to build that would actually work pretty well in Python and Flask, since it essentially adds a direct path to running a back end style script and a front in interface.  Part of my frustration had come from trying to integrate OTHER Flask projects into the same website and Python code.  Specifically the Top Ten Films website.  

So I stripped out all of the work I had done on integrating the Top Ten movies site, and got the bare Blog running on smallblog.bloggingintensifies.com.  That’s not a link, don’t bother trying to go there, there is nothing there (More on that in a bit).  In this process, I got to thinking, I could run separate Flask Instances, one for each project, though I feel like that’s probably kind of super inefficient for server overhead.  I went and did it anyway, with the Top Ten Movies site.

Which worked fine.

At this point, I realized, I had a working copy of this website to work with and test.  A lot fo my previous frustration was adapting and merging two Python files, which share some redundancy, which share the same names on some secondary files and variables.  I could now, modify the Top Ten Movies code, and test it, to remove the problem duplication.  Satisfied, I shut off the Flask Blog, and merged the code again, and, it worked!  Worked as expected.  I did update the code a bit more again to add in the user/admin features of the Blog to the Movies page, so no one else can change the list.  

I also changed the subdomain from smallblog.bloggingintensifies, to flask.bloggingintensifies.com.  I mostly plan to use this sub domain to show off Flask Python projects, not just this blog I’m never going to fully utilize, so the name change makes more sense.

I also used some of the other HTML knowledge I’ve gained, well, the modern HTML knowledge, to reformat the Movie Site from how it was built in the class.  The class just had a long single column with ten movies.  I’ve changed it so number 1 is large and everything else is a smaller grid.  It’s much prettier looking now.  I doubt it changes much, if at all, but it’s a neat and fun project.