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#100DaysToOffload

Weekly Wrap-Up (9.10.2023 – 09.16.2023)

September 16, 2023

Part of the pain of these posts is, I don’t really keep a log, so I have to go back and remember what I did the last week.

Part of the point of these posts, is I don’t keep a log, and I have to go back and remember what I did during the last week.

It’s all a sort of, purposeful, mental health exercise. Try to reflect on life and the good or whatever I suppose. Some weeks are in fact, truly uneventful and boring. Which in theory should be the time to spur some sort of reflection and appreciation of “the little moments”. I guess. I have a vaguely passing interest in the whole Zen mindset like that, or whatever it would be, but I also am generally pretty negative in mood lately, so it’s hard to really give a shit.

See, this is me, trying to free-flow write while I remember what I should write. I used to be pretty good at this. I really need to start doing it MORE I think. For some weird reason I often get caught up in this weird, bland, technical style of writing, where in the end, I certainly did not write about myself or my thoughts, but what I think some hypothetical, reader might give a shit about. This becomes a problem because, especially when I’m feeling pretty down, which is basically always, that “hypothetical reader” is someone who will never give a shit about anything I write because why would they.

I have this half-finished post in my “WIP” folder about how I burned myself out on coding. I guess I can dump that one because I am feeling it come back a bit again. I’ve been doing some more online tutorials. This week, I wrapped up one I started a bit ago on Responsive Web Design. I’m also working through the JavaScript course on FCC, which was why I did the Web Design one. And I’ve started doing one on C#. Why C#? I dunno, I do know some C and C++, this is just the evolution of that I suppose. I have dreams of one day actually making proper GUI-style apps, even for simple things. I need to learn JavaScript for work. Well, I don’t NEED to, I WANT to. My job requires no coding skills, but the side projects I do at work for the group, to help keep myself valuable as an employee, do need coding.

And I feel like I am pretty good at coding. I mean, next to a lot of folks, I am absolutely awful, but I like to think I am pretty good.

I should stick a meme in here, I keep meaning to use more memes to inspire more self-reflective posts.

Anyway, the “Activity Log” is a bit lengthy this week, so I’ll move on to that.

Activity Log

This really does occur in waves, it’s funny. Also, I mentioned last week, for a variety of reasons, I’ve basically gotten some bonus money through work, so I’ve been doing a bit of catch-up. Plus I had some pre-order stuff come in (one has not arrived yet). I actually thought I had more but I put the Humble Bundles on last week’s list. I also renewed several domain names and paid for my web hosting for the rest of the year (and then some).

Music

Just one this week, my pre-order of the Tron Legacy 10th anniversary vinyl came in. It’s very nice, I love the way the arcade cabinet slipcover works with the inner cover, but with the slipcover on, it makes it too thick to fit in the grooves on my Vinyl shelf. I wonder if I could carefully chisel a slightly wider slot without taking the whole thing down. Also the second record is orange colored. There are two records and they match the colors of the Tron world. I’ll eventually do a Friday Album post on this album, I am sure.

Books

One I forgot last week, Corey Doctorow’s The Internet Con Kickstarter. I have not read it yet, and I’m not real sure why I went in on this Kickstarter because I honestly find Doctorow to be a bit insufferable at times, though he also makes some good points at other times. There isn’t a lot of in-between on it. I am blaming peer pressure.

And then there are the usual, random Kindle Deal pick-ups.

  • Live Long And . . .: What I Learned Along the Way by William Shatner – Shatner’s Autobiography
  • The Shepherd’s Crown (Discworld Book 41) by Terry Pratchett – One day, I want to read the Discworld series, and I’ve been slowly gathering them as they get discounted. I have a few series like this.
  • Drawing Physics: 2,600 Years of Discovery From Thales to Higgs by Don S lemons – A random Science book that looked fun.
  • Spanish-English Bilingual Visual Dictionary (DK Bilingual Visual Dictionary) – More attempt to expand my learning of Spanish.
  • The Far Reaches Collection – A series of Sci-Fi short stories put out by Amazon.
  • How Smart Machines Think by Sean Gerrish – A random interesting looking math and computer science book.
  • The Numerati by Stephen Baker – A random interesting-looking math and computer science book.

It’s also worth mentioning that we also subscribed to Kindle Unlimited. I’m not sure if we’ll keep it long term, but for at least two months we have it. My wife has been talking about getting ads for books she wants to read but they are all Kindle Unlimited, I told her to just subscribe if she wants it. Especially with the small pay bump. She’s kind of bad about never wanting to do things like this that she wants.

Toys and Stuff

A while back I picked up a few Dungeons and Dragons figures on clearance from Amazon. I want to finish the set, but I’m waiting for another markdown. Except in the case of the two-pack for Venger and the Dungeon Master. It was marked down, but also, more importantly, it was I think the first release for the set, and I am worried it will eventually sell out on my. So I went ahead and picked it up. It’s a nice-looking set, I feel like it’s not worth “the price of two figures”. The Dungeon Master is small, and essentially a lumpy statue. Venger is quite large, but he is also, effectively a statue, because his neck joint is useless, and his legs, while articulated, are enclosed in a long plastic skirt.

(This is a stock image)

I also got this neat Recycling truck on super clearance. I pick up these sorts of things because they make good props for photos (that I never actually take). It’s a bit small for 6″ figures, but it’ll work.

Posted in: Weekly Wrap Up Tagged: #100DaysToOffload, Weekly Wrap Up

Second Life – The Hobby I Never Talk About

August 29, 2023

I talk about a lot of my hobbies, and I have a lot of them, mostly revolving around the digital realm. I have one hobby that I really never discuss, It’s been one of my longest-running interests too. That’s Second Life, the online virtual world. I sometimes abandon it for a while but I always come back to it eventually. I don’t think it’s technically the first, and it’s certainly not the only one, but it’s effectively the most “successful” virtual world. I think maybe, the most recent VR Chat is the only other one to actually have any sort of real staying power. Minecraft kind of counts too really.

The current term being tossed around for this is “Metaverse”. I think technically the current use of “Metaverse” is a bit different, it’s more, the melding of the virtual and real world. The weird thing is, if you lean too much into that concept, the metaverse is literally just, “the internet”. And it already does it better than anything with a 3D avatar-based world would ever do. The original use of the term Metaverse though predates Facebook’s coopting of the term and Ready Player One’s boring popularization of the concept.

The original vision of what a Metaverse is, was basically a 3D mirror of real life, but cool and fantastical. Originally from the 1992 novel Snow Crash, one of my favorite books, highly recommended. The book takes place in a dystopian cyberpunk future where corporations basically run everything in the real world. But people can escape to this virtual user-run environment called the Metaverse. Second Life is explicitly based on this concept, per the creators. In Snow Crash, the entire Metaverse is connected and exists on a sort of “virtual planet”. Most of the world exists in a centralized point near a highway that circumnavigates the world. Think, a digital version of the Las Vegas Strip.

My point here is more that, Zuckerberg and Facebook, did not invent the Metaverse. And while it’s the same basic idea, Ready Player One did not invent the concept of the Metaverse. Snow Crash is an infinitely better book than the series of nostalgia lists that is Ready Player One. Ready Player One is like the McDonald’s of Metaverse concepts and frankly, I kind of hate it.

The key with Snow Crash’s world was that, like Second Life, it was all user-created. People ran elaborate clubs and had fancy apartments all customized up to their needs. It was slick and cool and embodied the idea of a virtual utopia space. There was even an interesting concept around the idea of people who were hardcore into it having elaborate and detailed custom avatars while casual folks would use some sort of basic default, and super casual folks had essentially a static image crappy avatar. Which sort of translates well into how Second Life’s avatars work. Because there are some defaults offered by Linden Lab, but to really show off your own personality, it’s best to spend a bit on your own customizations, or even just, do it yourself, because you can edit your avatar’s shape and make your own clothing and hairs and skins and attachable body part alternatives if you’d like. You can be a giant wolfman or dragon if you want, you can be a techno samurai ninja, you can be a tiny cartoon cat, you can be a regular normal-looking cat. You can literally be, whatever you want, with enough skill, or for a bit of money to another user who has enough skill.

Thrax Jigsaw

It’s all part of what keeps me coming back. I am not even particularly social in world. I think mostly I like the idea of what it represents. And I like seeing everything people do and create in world. I think this is a lot of why it manages to succeed where a lot of other “Metaverse” attempts fail. It’s extremely open in it’s creation. There is a quote from someone I can’t remember that is something like, “Second Life is a creation tool with a chat engine strapped on.” I am pretty sure I butchered that but that’s the gist of it. It’s better to mention other games and virtual worlds maybe for comparison. Like Meta Horizons, the one pushed by Facebook. I admit, I have not used it, I don’t have a VR headset and frankly, it just doesn’t interest me much. From what I can tell, it’s a sterile money-driven platform. Do people even get places to build things in world? Can anyone create a plot of virtual space for others to visit? Can you just freely trade items and objects and clothing, or is it forced to go through a marketplace where Facebook can skim a cut?

Or something like Fortnite and Roblox, which are kind of, super-gamified virtual worlds. Roblox is a bit better I think, but Fortnite has pretty limited options for creation, limited to placing objects on a gridded space. I have seen a lot of cleverly built things in Fortnite, but it’s not quite as robust. Also, everything exists in separate spaces. Second Life kind of does this with private regions, but the regions are connected. With a large enough draw distance you can see other nearby regions, even across the dead space ocean. It also has one thing I don’t think any other virtual world has, the Mainland.

The Mainland, which is increasingly expanding and connected, thanks to Linden Lab’s efforts and the addition of the Belisaria continents for better user homes. You can start at the upper edge of the Heterocera continent, and walk, fly, or travel in some sort of vehicle, and cross probably a thousand regions going down through Sansara, and Belisaria, and back up across to the eastern tip of Gaeta V. This doesn’t

It’s a very unique experience, and despite that it’s incredibly buggy at times, it works. It’s probably the largest world in any “game”. And it’s covered in user-generated content. Linden Lab has some “official” areas, maintained by the Moles, employees of LL who take care of the world, but for the most part, it’s all user-generated and created. It makes for a very, hodgepodge experience. It really leans into the idea that it’s a world where anyone can be or do what they want. This doesn’t even get into the thousands of user-owned private regions scattered around the space surrounding the mainland. There are a total of 27777 regions as of this writing, 9400 of them owned by Linden Lab (the Mainland). You could never see them all even if you tried. Actually, you definitely couldn’t because many are restricted access and private.

I have never owned a private region myself, though I have run some private regions on OpenSIM off and on (OpenSIM is an open-source, SL-compatible self-hosted clone). It’s much too expensive for me to afford, but I have owned land pretty consistently for a few years. The nice thing is that it’s easy to move. Want to live near a road? Want to live near an ocean? Want to live on a mountain, it’s very easy to sell or abandon your plot and move elsewhere. I like to change up what’s on my land as well. I’ve had a variety of different homes, a few different space stations up in the sky, a shop with a skatepark, a simple little public space park, and for a bit a little medieval castle. That’s just, all part of the beauty of this, is that I can build whatever I want. It doesn’t even have to be a functional place, it can just be some sort of crazy artsy build.

In the past, most building was done in-world with primitives, which are just, cubes that can be manipulated in a lot of ways (to make them not cubes.) These days most building is done outside of the world in 3D software like Blender, to make mesh 3D models. They look much much nicer and are way more efficient from a land impact perspective.

There is also scripting, which I’ve gotten fairly good at. Second Life has it’s own coding language called Linden Scripting Language that can be used to make stuff happen with hooks into most every aspect of the world that can be coded up and manipulated. I’ve scripted up fancy vendors, and little games, and manipulatable props with doors and lids, and a few utility HUDs that mostly deliver information to the user. There is quite a bit needed to get really good at manipulating the world and building, but there is no shortage of people willing to help.

Which is another thing I just love about the world. For the most part, everyone is very friendly. I mentioned, in general, I’m not the most sociable person, but I do occasionally socialize. I like to visit building classes at Builder’s Brewery, for example. I also have joined several help groups, so I can chime in and assist others when needed when I’m online. Everyone is also just, very open and accepting of everything and everyone. You rarely see real arguments about anything going on, unless someone is spamming or being rude.

Signs from SL20b, talking about the early version of the world.

All of this is just a pile of reasons why I think Second Life has managed to last for 20+ years now. All of these latest pushes into the Metaverse just feel very sterile and corporate.

Posted in: Second Life/Metaverse Tagged: #100DaysToOffload, Blaugust 2023, Blaugust2023, Metaverse, Second Life, Virtual Worlds

Music Monday – One Take Edition

August 28, 2023

I am an absolute sucker for one-take media. Movies and music. I’m sure this won’t be the last time I do a series of one-take videos. I prefer it when the one-take is real, but sometimes well-hidden cuts are acceptable.

Dodie – Cool Girl

I just love this song and this video. I really enjoy this style of sort of, “raw dancing” where it’s a little messy and unstructured. I also like the sort of, symbolism of Dodie being slightly “off” from the other dancers, it fits with the themes of the lyrics and theme of the song. It seems intentional because she will be slightly off, then in perfect sync, then off again. Or maybe I’m reading too much into it. The song itself is really good as well. It starts out so light then the thumpy beat comes in and it builds up nicely from there.

Total side note, I am slightly enamored with the chest of drawers and nightstand in the opening bit. I have a collection of photos of furniture I have come across in this style because it seems weirdly prolific in the vintage furniture market for some reason.

Kiesza – Hideaway

I think this may be the first video I watched that turned me on to Kiesza’s music.

Something I find amusing about this whole video is that I am pretty sure that a lot fo the non-dancers, are just, people who were out and about. The dudes trying to go to their car. The person ho runs through he shot on the skateboard. One tell for this is how at the end, the Taxi almost gets caught in traffic and almost misses the cue. Also everyone seems to be having a good time, which I like.

OK Go – The One Moment

I could do an entire month’s worth of Music Monday posts on OK Go, instead, I’ll just sprinkle them in here and there. A lot of their videos are one-take videos or fake one-takes. This one is pretty amazing because it’s an extremely fast one take, that’s slowed down.

The behind-the-scenes for OK Go are almost always fascinating as well, or at least, the engineering part of my brain thinks they are. Like all the math that was needed to get the timing for this video down so it would work in the slowed-down version. I mean, I am sure there is some fudging going on, but it’s doing to be damn close.

Posted in: Music Monday Tagged: #100DaysToOffload, Blaugust 2023, Blaugust2023, Dodie, Kiesza, Music Monday
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