Music Monday – Featuring Aurora Edition

So I’ve been doing album write ups on Fridays, but sometimes I do still listen to singles and one offs and songs not on albums. So here’s a new series, starting here in Blaugust, where instead of doing albums, I just talk about videos and songs I enjoy. Also I’m calling it “Music Monday” because it’s not very original and I am a sucker for alliteration.

The Chemical Brothers – Eve of Destruction

Look at me, cheating already by just doing Aurora videos (well not all of them). I once made a comment on the Aurora Discord that my “favorite Aurora song isn’t even an Aurora song.” That’s not really true, though this track is pretty awesome. This is definitely my favorite Aurora video. It’s possibly my favorite video in general actually, there is just so much appealing here.

There’s Aurora, so that’s a bonus. But it also has this amazing cheesy Super Sentai thing going on. What is Sentai? Well it’s…. what’s in this video. It’s popular and originated in Japan. Thought the easiest example for most people is, Power Rangers, which is a remixed and American-ized version of the series Kyōryū Sentai Zyuranger.

The Chemical Brothers – Wide Open

This is such an interesting and fascinating video to watch, though I also do like the song. It’s very simple on the surface, a long shot of a young woman dancing around a room. But the effect of the vanishing body parts is really quite interesting and makes for a neat effect. The effect itself is actually pretty complex and the behind the scenes mentions they created special software to achieve it. Essentially they scanned her body to create a matching 3D model. Then she does the long take dance. The software extrapolates the entire scene out using LIDAR so they can sort of, recreate everything as a 3D model, which allows for the body replacement effect, that matches her movements.

It’s also kind of spooky when the video passes by the mirror and she’s watching herself, though I’m not real sure why.

Qing Feng Wu, AURORA – Storm (English Version)

I actually keep forgetting this collaboration exists, which is a shame because it’s really good. Qing Feng Wu fits well with Aurora too, better than the previous collab she did with Sub Urban. I have no idea if Qing Feng Wu’s music is normally this stylistic or not (a brief sampling suggests it is), but the ethereal nature of his voice and the natural themes and feel of the video are definitely right up there for Aurora.

There is also a version with some lyrics in Chinese.

My Computing Journey – Part 1 – Commodore 64

I often offhand mention the idea of “I’ve used computers my whole life” but I am not sure I’ve ever really gone into a lot of detail on what exactly that means. (I probably have but my memory is pretty shit these days). I’ve decided it might be fun to do a sort of, reminiscing series on the various “key computer points” in my life. Maybe that’s not quite the right way to put it, but basically, the eras’ surrounding specific computers in my life and what I remember about my time using them.

I’m considering doing something similar for consoles and gaming, but if I do, it’ll be over on Lameazoid,.com.

The start of this series though would have to be the Commodore 64. I actually am not real sure if the Commodore classifies as a computer or a console, I certainly used it more for games, but it has a keyboard so I’m going with Computer. My memory on exact time frames is a little shady, but I remember using the Commodore both at the 3rd house I lived in and at my aunt and uncles, so I would have been somewhere around the age of 4-5 at the start of using it. There was some overlap as well with the second computer I’ll cover next week, the Franklin PC-8000. At some point my parents got rid of the Commodore after it was stored away in an attic for a while, and I kind of wish I had kept it.

Like I mentioned, I used this computer for playing games more than anything. I don’t really remember playing a lot of Atari, a friend had one and my out of state grandparents had one, but our first console was the NES, so my first gaming exposure was one of the -ish.

Looking for some images to go along with this post, it seems like several of these games were on cassette tapes. I actually have no memory of using Cassette games at all, though it’s possible I did. I believe most of what I had played was on 5.25″ diskettes, or in a few cases, cartridges. Loading the system would bring up this blue screen. I remember you had to do this set of commands to run games, something like “Load *.* ,8,1” then I think it was just “run” or maybe “run *”. I imagine there was more that could be done at that blue and light blue colored command prompt screen but I never really ventured much beyond that.

A few games I remember from the Commodore, though a couple I am not sure I actually enjoyed, and I am sure there are others I DON’T remember.

Park Patrol

I remember this game, most of all, and I would consider it to be my favorite game on the Commodore. I can still hum the music today, 40 some years later. You play as a park ranger, rescuing people who are drowning in the river. The top half of the screen is the shore, the bottom half of the screen is the river.

The map loops, maybe it’s actually a lake.

Whatever the case, you had to avoid snakes and turtles and you had a little raft you had to use to rescue people in the water. This was also my first experience stomping turtles, not Mario, at least I think you would defeat the turtles by jumping on them. I do remember when you died, you would shrivel up into your hat, which kind of resembled the turtles, so we’d joke that you got turned into a turtle.

Ghostbusters

I have a love hate for this game. Ghostbusters at the time was super cool. So hey, cool, a Ghostbusters game! But my friends and I could never figure out what to do in this game. You would select a car, and some supplies and drive around collecting ghosts and the Stay Puft Marshmallow man would crush buildings and then you’d lose the game. Later (like, much later), i think I looked into it and you were supposed to collect the key and lock and take them to the center building to defeat Gozer.

It had some fun elements, but it also was frustrating and tedious.

Kids on Keys, Wizard of ID

I think I still have Kids on Keys in a tote somewhere. I don’t actually remember much about that game other than it was typing practice. Which is why I’m looping it in with Wizard of ID, which was also a typing game. I suspect this was the true reason we HAD the Commodore in the first place, because my mom would play these typing games, to get proficient for work.

I was bad at Wizard of ID, though I didn’t have a need to type a lot back then, and I didn’t quite get the point I think. I do know the big smoke monster was kind of creepy and it would slowly become more and more enraged unless you fed it letters (by typing), until it flamed you and you died.

BC’s Quest for Tires

One last sort of, honorable mention. This was one my uncle had so I only played it occasionally, but I do remember it. I almost looped it in with the typing games because I could swear it was a typing game and the faster you typed, the faster the little dude would go. It seems that was not the case, or maybe it had a typing mode that wasn’t the main game.

It’s essentially just an Endless Runner game. You have to jump and duck to avoid obstacles as you speed along the map. I don’t remember if the map was actually “endless”.

The other main thing I remember about this game is that it is based on a newspaper comic strip. Which seemed really weird, even then. I mean, I knew games could be “based on things”, there was a Ghostbusters game. But the newspaper comic strip part seemed odd.

Weekly Wrap Up (07.30.2023 to 08.05.2023)

Who knows how long this one will last, but I’ve decided to try something different for Saturdays. Basically, just a sort of, rambly, weekly wrap up of… life. No structured requirements, maybe nothing happened and it ends up being short. Basically just sort of, straight regular journaling. What I’ve been doing, what I’ve gotten new, any major events, that sort of thing. I won’t discuss work really, except in vague terms, for a variety of reasons.

Something little I’ve been wanting to do, I added some outside speakers to my music set up, so I can listen to music outside while on the deck. I actually mounted them below the deck, so they would work above and below, but if it doesn’t really work out I can always get a second set for above.

The big thing this week was working on doing Blaugust. I’m taking the mad man route of trying to post at least one post a day. So far, I have…. some… pre written and scheduled, and some TBD. I doubt I keep up this pace after August. I usually keep gaming posts on Lameazoid, but it helps a lot that I’m bored of Fortnite so I’m not super playing it these days. I managed to get Optimus Prime out of the Battle Pass, which that and Summer Meowscles were basically all I cared about. I will probably skip next BP and not play for a while unless it has some super amazing stuff in it. I saw a rumor they may do an Overwatch Collab, which…. I would be really likely to go in for. Because I really like Overwatch as a concept, but I absolutely HATE Overwatch as a game.

Anyway, grinding a game like Fortnite normally eats up too much of my spare time. It’s Unhealthy gaming honestly. In slightly more healthy gaming, I picked up the Avengers game, because it’s being de-listed and it’s on sale for $6, and a bundle of Train Simulator add-ons from Fanatical, because maybe one day I will get on a TrainSim kick like I do with Truck Simulator.

It’s probably worth mentioning new toy stuff for the week too, though that really is also a Lameazoid topic, so I’ll keep it to a minimum. My Pile of Loot from BBTS reached it’s 90 days and needed shipped, so I’ve added that to the collection. I also picked up a lone Transformer from Ross. Let’s just make this one a list.

  • Transformers Kingdom Deluxe Pipes (why did I never get Huffer, the superior one???)
  • Star Wars Black Series Cassian Andor and B2EMO – I need a better Cassian than the awful original Rogue One release and this two pack was cheaper than a single BS figure.
  • Star Wars Black Series Mara Jade – It’s fucking Mara Jade. No more reason needed. Why the Sequels cut all the existing post OT lore is beyond me.
  • Power Rangers Lightning Collection Rita Repulsa – My PRLC is pretty much limited to mighty Morphin’, and it was basically there except for Rita, which was previously only available in a 2 pack with Lord Zedd, whom I already had. Now I have Rita, and she’s a pretty good figure, but I’m a sucker for cloth goods.
  • Power Rangers Lighting Collection Minotaur – OK, Might Morphin’, and any cool monsters they put out. And I need to stop buying the monsters at full retail. They ALWAYS go on markdown/clearance. So far I’ve gotten them all except Pumpkin Rapper, which I should have done, and the Snake Man, which hits all the right buttons, but I can’t bring myself to get it because it looks kind of lame. Anyway, a Minotaur figure is useful to have in general for fantasy stuff.
  • Jada Toys Street Fighter Ryu – Everyone in the toy community is stoked for this line, and Jada in general. Now that I have the first two releases, I’m more excited, for Street Fighter and for their Mega Man stuff. Because these are good figures.
  • Jada Toys Street Fighter Fei Long – I like him even more than I do Ryu.

Something else that might be useful here, with no context, and mostly for my own reference, I’m going to throw out a list of new (to me) music I may have listened to this week. It’s easy at the moment because I’m trying out Apple Music. i tend to keep this huge list of random notes of “Artists to listen to,” but never actually get to them. I want to try to get better about just, throwing them onto the endless playlist and listening to them.

Ok, I said no context, but maybe, a LITTLE bit of context might be useful.

  • Apple had one of their suggested playlists that was just called something like “African Music”, which was a collection of music, by artists from Africa. Lots of sort of hip hip/reggae sort of music. It was good stuff, but I skipped over it after a bit because I wanted to get to well, something else. It’s not that I wasn’t enjoying it, I just wanted to try other new music.
  • Let’s Eat Grandma – I think this one was a Facebook or Instagram Ad. I want to say it was decent.
  • Bluhm – I think this was another FB/IG “Suggested post” This is actually a fairly common place for me to find suggestions.
  • Laufey – Ben Folds is hosting or performing with, I’m not sure what, but basically, Ben Folds and Dodie are doing a thing with Laufey, so I thought I would give her music a try. It’s pretty good. Dodie-ish.
  • Skyr0 – Another Instagram suggestion, but this time it was a Reels suggestion. Some pretty interesting Synth music.
  • Blondshell – A bit more rock/alternative, a photographer I follow who seems to share some of the same tastes in music posted photos from a Blondshell show, so I decided to give it a listen.
  • Jade Bird – Suggested I think in the Lauren Mayberry Discord. I need to give it another go to jog my memory of if I liked it.
  • Half Gringa – One of the acts that’s going to be at Pygmalion, which I am going to in a month or so. So I wanted to listen. I decided I liked it enough to try to catch the live act, then realized it’s not actually at the event I am going to, it was just, posted by the event’s IG.
  • Claud – This one IS going to be at Pygmalion, and right before Lauren’s show, so I’ll definitely be catching their show. It’s good stuff. Some strong “King Princess but maybe not quite as raunchy” vibes.
  • David Byrne/Talking Heads – Occasionally I am reminded of some older artists and I decided that I can’t actually remember which songs they did, so I’ll throw on the “Essentials” list from Apple Music. This was the case for David Byrne. I’ve decided I don’t really care that much for David Byrne, though Talking Heads are decent..
  • David Bowie – It was also the case for David Bowie, except I know what songs David Bowie did, I just…. wanted to listen to a bunch of Bowie.

Aurora – A Different Kind of Human

I figure I should just continue on from Infections of a Different Kind with the follow-up album, A Different Kind of Human. These are, in theory, two parts to a greater whole, though it’s not clear if there will every actually be anymore of that whole, I personally hope so. Aurora’s fourth album, The Gods We Can Touch, has grown on me since it was first released, but I still don’t enjoy it as much as her previous albums and it definitely has a slightly different feel to it overall.

Of the pair, I think overall I prefer A Different kind of Human to Infections of a Different Kind, but they do fit together very well so it’s hard to really go with one more than the other. I do prefer more of the tracks on this, album versus it’s precursor. It opens with The River, which is less directly about a flowing of water and more about the idea that it’s ok to show your emotions and to cry (the river) if you need to, to help rid yourself of your sadness One thing I have always really found interesting in this track is the lyric “Drinking your eyes”, which is both an interesting sort of metaphor, but also really feels like one of those occasional “Aurora-isms” that pop up in a few of her songs. It’s one of my top tier Aurora tracks though.

The second track, Animal, is another really fun track, about the primal urges and needs of humans to need and want each other. It has another fun metaphorical lyric with “lost in a concrete jungle”, representing the idea that the modern world and life (the city, the concrete jungle), conflicts with this primal need. Track three, Dance on the Moon, is a fun little lighter track. I particularly enjoy the little “da da das” at the end that start running along in the background near the end of the song.

Next up comes Daydreamer, a track that has a nice build over time and really feels like it embodies a lot of Aurora’s overall mood in one song. A desire to encourage everyone to be their best selves, to not dwell on and become these negative things when people should be able to be their best selves. That people should be the daydreamers and enjoy what they dream about being. It’s a pretty upbeat and inspiring song. It’s actually a pretty good follow-up to Dance on the Moon which almost feels like it has an underlying message of someone who wants to be free and dream but can’t because they are trapped. Which also works when you slip in Animal before, the person with suppressed primal needs and desires, desperate to be free.

Aurora continues the crusade for the underrepresented people with Hunger, not so much hunger for food but hunger for agency and power. The follow up track, Soulless Creatures is an interesting almost balladlike track that honestly almost feels out of place in this album. It’s a good track, it just has a slightly different almost eerie sound going for it that doesn’t quite match the feel of the rest of the album. In Bottles, I always want to confuse it with In Boxes, which is an older track that isn’t on any of Aurora’s albums. The two tracks don’t even sound anything alike, but I like both, and they have similar names, and sometimes my brain just gets broken a bit that way (In Boxes is the superior track).

The album’s title track, A Different Kind of Human, I always want to call this track Mothership, which is also a track, but just not, THIS track. I think that’s mostly because it talks about aliens coming to take you away on their Mothership. There are a lot of regular underlying notes to a lot of Aurora’s music, the environment, letting your feelings show, everyone is worthwhile, and occasionally, “maybe Aurora is secretly an alien.” I would not be surprised actually, she has a lot of interesting eccentricities.

Next up is Apple Tree, which, is an interesting track. It comes out of the gate moving and just keeps going. Like The River a bit lyrically, because it has a lot of those odd Aurora-isms to it’s grammar at times. I mostly mention this again because it’s just something I’ve noticed it several tracks, often where tensing or plurals comes off as a bit off. I actually really LIKE these little eccentricities in the lyrics though, so it’ not really a complaint or anything. I also want to say i really like the little brief interlude moment near the end of this track where the vocals drop back briefly.

The last real track on this album is The Seed, which, I really really like, but it’s also extremely repetitive so over time I find I enjoy it, a bit less. It’s essentially a statement about how the environment and planet are being destroyed. It has some excellent layering and build to it. I absolutely love the structure. The lyrics are mostly repeating the saying (of unclear origin, seems to be Native American) about how you Cannot Eat Money. I like the track, I just find the single line repeated actually does get a little well, repetitive. The last track Mothership is hardly a full actual track, and more of a quiet interlude moment that is mostly instrumental.

Arduboy FX

I recently picked up a neat little device called an Arduboy FX. It was a bit of an impulse buy after someone posted about getting one on Threads. It turns out it’s not actually particularly new, the community goes back quite a few years, but it’s still pretty cool none the less, and I am happy with my experience with it.

So what is it? It’s a small credit card sized handheld based on the Arduino. On a related note, it’s “credit card sized” in footprint, not so much in thickness. I wouldn’t trust putting this in a wallet at all, because I feel like my fat ass would snap it if I sat on it. The form factor is worth mentioning though. Traditionally for handhelds, I prefer the “larger options”. I had the full sized 2DS, and the XL 3DS and the large wide Retroid, and I just like, more hand real estate. Despite the Arduboy’s pretty small size, it’s still surprisingly comfortable and I don’t have any problem using it.

Also, the platform itself is open source, so one could buy components and just, build their own, if desired.

This specific version, the Arduboy FX, is different from the older original release, simply called the Arduboy. I believe the main (and possibly only) difference is that the FX includes an add on FX chip and has 200+ built in applications and games. When I ordered mine, I noticed that they sell just the FX part as an add on for the original Arduboy. They both play the same games, but the original can only play one game at a time, whatever is loaded onto it from the Arduino software. You can still load custom games to the Arduino FX.

One thing I want to mention, because it was the first question I had. What happens to the default games when you load a custom game. the answer is, they are all still there. When you upload a custom game or code from the Arduino software, the new game will load, unless you select a game from the included games list. If you choose and load another game, it will overwrite the custom game. I believe there ARE ways to overwrite the original 200 games firmware, but the standard method of upload through the Arduino IDE, does not.

As far as I can tell, most of the worthwhile available games are pre loaded on the Arduboy FX. Basically everything about this is open source in nature. I’m not going to cover any real specifics of the games here, I may do that later over on Lameazoid.com though.

The fun part here is developing games. There is a great multipart tutorial available here, though the last two parts to build Dino Smasher are not complete. The Arduboy is based on C and C++ like the Arduino is. It uses a special library to work the Arduboy functions for button presses and graphics. The tutorials are good and could be done by someone who has no programming experience, though I’ve had pretty extensive experience at this point and they were a nice refresher for my C/C++ knowledge, which I have not used in almost 20 years.

I don’t recommend the other tutorial path though, for the platform game. I’ll be blunt, its presented as beginner-ish, but it’s quite a few levels above the first set of tutorials. It introduces a lot of much more abstract coding concepts. It’s probably good information, but it’s kind of beyond a basic level and many of the comments in the community expressed as much. I was a bit worried when right out of the gate it’s starting with various types of int (integer) variables which can be used. I mean, that’s all great to know, but for the purposes of anything made here, just using int, is going to be fine.

I went through the first tutorial set myself, and built the Pong Game. This is the second time I’ve made Pong funny enough, the first being in Python. After finishing the tutorial, I went through and added a bunch of additional features. Most were things done by other commenters, but rather than pick through their code, I just made a list of ideas and added them all in. I’d recommend it for anyone looking to test their ability a bit beyond this Tutorial, especially if you have some coding ability and want to flex yourself a bit. Here is a little list of suggestions.

  • Add a pause option (easiest is when pressing A during a game)
  • Add a more complex Title screen and End Screens
  • Add a “net” line down the middle.
  • Add an ability to adjust the paddle size (this will probably also require adjusting the AI sensitivity to make the game winnable)
  • Add the ability to select how many wins are needed to win
  • Make the game a bit better by offsetting the ball starting location after scoring.
  • Make the game a bit better by starting the paddles in the middle (The AI tends to miss the first 2-3 shots right out of the gate otherwise)
  • These last couple will need to be added to the title screen.

Anyway, My finished code can be found here.

I’m pretty happy with the result. I’m looking a bit into how to embed these games into my website here, or on my Github.io page. Until then you’ll need an Arduboy to actually run the code.

I’m not sure what I want to do next yet. I may make a go at building a simple Tic-Tac-Toe game, from scratch, just to have a simple project to test my coding chops without using a Tutorial as a base. After that, I am thinking of remaking one of the first games I ever made, a simple text based RPG I had made back in High School called Dragon Quest.

Dragon Quest was vaguely based on Dragon Warrior, which at the time, I didn’t know was actually called Dragon Quest in Japan. The game itself wasn’t actually anything LIKE Dragon Warrior though, it just, was fantasy based, and had Dragons, and the name “Dragon Warrior” was taken. (and like I said, I didn’t know at the time Dragon Quest was ALSO taken, by Dragon Warrior). That game, would be well suited to remake for the Arduboy though as it too was for a simple 2 color platform, I had built it on my TI-85 Calculator. Unfortunately, I don’t have any of the code from it. A lot of people in school had gotten copies of it on their own calculators, and Iw ould get copies back after school forced my calculator to be wiped for tests, to prevent cheating. Also, my calculator is 25 years old now, so the memory has more than wiped itself. I did eventually get a TI-85 data cable, but not in time to save my RPG game code. But I still have a basic idea of how the game worked.

I may try to make the “first game”, which was just a loop of battling and healing in town, with two monsters and an end boss. Then expand it to be more like the second game which was similar, but added equipable items, more monsters, and just more complex game play. If that works out, I can try to add in the map system I had planned to use for a 3rd iteration, written in C, that I had never finished. I do have the code for that floating around.